I may be wrong but i think a little info is slightly off.Xbox has a hdd as far as i know but it is detachable so you can upgrade if you need it.Prices at this stage are opinions of the press.Ign especially love to make up predicted values.FF12 was shown in vid form,probably the advertising cost of making the ff7 tech demo.It was to show that the ps3 is backwards compatable.They arnt showing the ps2 version in playable form this e3 just the extended trailer.
This is part of a thread i made for some mates of mine but here it is anyway.Its quite opinionated where i add my comments and im not a big nintendo console fan so a little harsh towards them.
THE XBOX360 HARDWARE
An IBM PowerPC based CPU with 3 symmetrical cores running at 3.2 GHz each.
165 mil transistors
The CPU is joined by the GPU which handles the graphic output of the system (and which has 150 million transistors in it), the Southbridge, which enables all of the Ethernet and controller issues, and the TV encoder, which handles resolution issues, such as progressive scan, interlacing and other TV related issues.
The GPU has the ability to generate 48 shader units
It has 512 MB of main memory with a 10MB framebuffer.
10MB embedded DRAM.
All games optimized for 16:9 aspect ratio, HD Output (720p and 1080i); multichannel surround sound output
Detachable and upgradeable 20GB hard drive to download demos, trailers etc and to rip music for playback and to listen to custom play lists in every game
A wireless controller with Microsoft-patented wireless technology; Xbox Guide Button alowing access to menu for live, music etc and to power on or power off Xbox 360 without leaving the couch
Instant, out-of-the-box access to Xbox Live, including: a built-in Ethernet port for connectivity; Xbox Live Marketplace for downloadable content; a Message Center to receive voice and video messages from friends; ability to talk to friends, even while watching movies or listening to music; and an Xbox Live Headset
3 USB 2.0 ports for Xbox Live Camera peripheral; to plug in wired game controllers that are also common for Windows PCs; to stream media from any portable media device, digital camera, and Windows XP PC
Progressive-scan DVD movie playback out of the box; DVD and CD music and photo playback out of the box; support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
Windows Media Center Extender built in to access recorded TV (including high definition) and digital movies (including high definition), music, video and photos stored on Windows XP Media Center Edition 2005-based PCs through any Xbox 360
Support for up to four wireless game controllers and an optional Universal Media Remote with Windows® XP Media Center Edition Button for Media Center Edition functionality
Support for Xbox 360 Wireless Network Adapter via 802.11b, g and a
Interactive, full screen 3D visualizers
Two memory unit ports to save data on portable memory units, starting at 64 MB
Detachable Face so each console can be personalized
Oh yeah and incase its not in the above. Water cooled
Note: the 360 developers have been working with alpha kits so far with only 2cpus and a current gen graphics card so what games have been shown so far have either been low framrate or not to impressive.Launch is a ways off so i imagine things should get better.ign gamespy and gamespot have all said perfect dark is looking pretty darn good in the behind the curtains viewings.
PS3
Product name: PlayStation 3
Logo: PLAYSTATION®3
CPU
Cell Processor
PowerPC-base Core @3.2GHz
1 VMX vector unit per core
512KB L2 cache
7 x SPE @3.2GHz
7 x 128b 128 SIMD GPRs
7 x 256KB SRAM for SPE
* 1 of 8 SPEs reserved for redundancy
total floating point performance: 218 GFLOPS
GPU
RSX @550MHz
1.8 TFLOPS floating point performance
Full HD (up to 1080p) x 2 channels
Multi-way programmable parallel floating point shader pipelines
Sound
Dolby 5.1ch, DTS, LPCM, etc. (Cell- base processing)
Memory
256MB XDR Main RAM @3.2GHz 256MB GDDR3 VRAM @700MHz
System Bandwidth
Main RAM 25.6GB/s
VRAM 22.4GB/s
RSX 20GB/s (write) + 15GB/s (read)
SB< 2.5GB/s (write) + 2.5GB/s (read)
System Floating Point Performance
2 TFLOPS
Storage
Detachable 2.5" HDD slot x 1
I/O
USB Front x 4, Rear x 2 (USB2.0)
Memory Stick standard/Duo, PRO x 1
SD standard/mini x 1
CompactFlash (Type I, II) x 1
Communication
Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T) x 3 (input x 1 + output x 2)
Wi-Fi IEEE 802.11 b/g
Bluetooth 2.0 (EDR)
Controller
Bluetooth (up to 7)
USB 2.0 (wired)
Wi-Fi (PSP)
Network (over IP)
AV Output
Screen size: 480i, 480p, 720p, 1080i, 1080p
HDMI: HDMI out x 2
Analog: AV MULTI OUT x 1
Digital audio: DIGITAL OUT (OPTICAL) x 1
Disc Media
CD PlayStation CD-ROM, PlayStation 2 CD-ROM, CD-DA, CD-DA (ROM), CD-R, CD-RW, SACD, SACD Hybrid (CD layer), SACD HD, DualDisc, DualDisc (audio side), DualDisc (DVD side)
DVD: PlayStation 2 DVD-ROM, PlayStation 3 DVD-ROM, DVD-Video, DVD-ROM, DVD-R, DVD-RW, DVD+R, DVD+RW
Blu-ray Disc: PlayStation 3 BD-ROM, BD-Video, BD-ROM, BD-R, BD-RE
Networking
Anyway.ps3 has huge networking potential.With an imput and multi out.They look like they are preparing for alot of online features but havnt said anything about a live style system.They mention things like treating your ps3 as a server,conecting to its content and media abilities while away.They used the psp as an example.They also mention the camera as being high def so you can treat it like a web page alowing comunication or tv broadcast to friends or whatever.The multiple tv outs also come into play as you can browse the net,stream video etc while playing a game.
controls
As well as all the controler via blue tooth there are also all the usb ports which can be used for periphials like eyetoy and force feedback steeringwheels and psp.They showed off excelent use of the eye toy in a tech demo.The were only using the old camera.They had a bath full of water and ruberducks, the presenter holds up 2 glasses to the camera and starts filling and swaping water between them on screen.He also splashed some water around which looked quite cool.
There is also a camera voice recognition game that looks a little different and sleezy.It has a cool holographic display of yourself though.Im not sure what they were thinking about the controlers but lucky they are just prototypes.I should reserve judgemet till ive held one but compared to the xbox360 they look fugly IMO
cell
They showed off some pure cell demos.They showed potential media interfaces by playing many clips on screen at once.A thousand thumbnails of video playing.I think it was 48 normal vids playing or 12 high def clips playing at once.
Showed off some graphics scenes run purely by cell which were rather impressive like blowing up a petrol station.
They also showed off various games.A 2 month port of unreal engine runing smooth as silk was rather impressive.Most of the games looked prerendered fakes because no games can be this polished when there is so much time left and so little time with kits.Killzone for example.But if they are a real representation then dam im impressed.Sony always pull through with actual games comparing if not beating their prerenders but not normally at launch.We'll see, i think the early alpha kit and poor look of most of microsofts presentation have lowered peoples standards.I expect things will look alot better towards launch.