09-07-2004, 11:36 PM
There's a reason why Sony retained the design of the PS1 Dual Shock to be used with the Dual Shock 2, and it's not because they were lazy. Most console gamers I know, regardless of being Xbox or Gamecube owners, agree that the Dual Shock 2 is a fantastic design. It's durable, it's remains comfortable over long periods of time, the size is just right (particularly for my asian hands), and the button layout is ideal for most games. It doesn't feel or look too much like a toy (like Gamecube's), and it's not too beefy (even Xbox's S-controller doesn't feel right).
Viewtiful Joe's an awesome game. I'm also playing it right now, and I'm finding the controls to be extra tight, particularly with the Dual Shock 2 controller. I love how there's tons of moves, as I've found past side scroller games to be a little simplistic in control. It really is THE best superhero video game I've played. I love how Capcom makes fun of Dante in this title, the guy's a hoot.
Viewtiful Joe's an awesome game. I'm also playing it right now, and I'm finding the controls to be extra tight, particularly with the Dual Shock 2 controller. I love how there's tons of moves, as I've found past side scroller games to be a little simplistic in control. It really is THE best superhero video game I've played. I love how Capcom makes fun of Dante in this title, the guy's a hoot.
Macross. An experience often imitated, but NEVER duplicated. Shame on those who think otherwise.
Visit MacrossWorld for all your Macross needs!
Visit MacrossWorld for all your Macross needs!