08-23-2003, 05:35 AM
for 2D fighters I prefer street fighter games... they are well balanced and always consistant, if u played it 10 years ago, new street fighter game coming out today would have the same move sets and if u were good back then u probably still are today.
for 3D fighters I love Dead or Alive 3, that game is great, so many moves, so many counters its great.
Soul Calibur 2 is lacking compared to Dead or Alive 3... I see alot of people raving over Soul Salibur 2 after they played the demo, how its better than DOA3 and i just laugh... I had the game for like 8 months now, the import Xbox version, the game is ok but I still prefer DOA3 for its strategies, Soul Calibur is just button smashing.. counting attacks is too hard a button combo in SC2 so u dont have the time to pull it off during a real match...
even the visuals of SC2... they kinda look PS2ish.. very simple, bright and colorful while DOA3 is very smooth the graphics are amazing... and the game was the flag ship game of when Xbox was released... and its still leading the way 3 years later...
the problem is SC2 is a game thats port of a lowest common denominator of the consoles... they dont rebuild SC2 for each console to take advantage of each system, but rather take the lowest system this way they know that what gamecube can dish out Xbox ofcause will do too...
The guy at TeamNinja, the makers of DOA games, talked about this issue, and how they always build games to take full advantage of the Xbox.... example being I think in October Dead Or Alive Online is coming out... its Dead Or Alive 1 and 2 with online play for Xbox, the Dead or Alive 1 is straight Dreamcast port that was never released in USA while Dead or ALive 2 is not a straight port of ps2 version, or rather completely rebuild on Dead or Alive Xtreme Volleyball graphics engine.... now Dead or Alive 2 will look even better than DOA3
anyhow.... my point is if u like fighters, you better try DOA3 to know what other games should be aiming for, since none have come close.
ps. I can finish SC2 with any fighter on default (medium hard level) with only pressing 2 buttons, the final boss is the easiest of them all
for 3D fighters I love Dead or Alive 3, that game is great, so many moves, so many counters its great.
Soul Calibur 2 is lacking compared to Dead or Alive 3... I see alot of people raving over Soul Salibur 2 after they played the demo, how its better than DOA3 and i just laugh... I had the game for like 8 months now, the import Xbox version, the game is ok but I still prefer DOA3 for its strategies, Soul Calibur is just button smashing.. counting attacks is too hard a button combo in SC2 so u dont have the time to pull it off during a real match...
even the visuals of SC2... they kinda look PS2ish.. very simple, bright and colorful while DOA3 is very smooth the graphics are amazing... and the game was the flag ship game of when Xbox was released... and its still leading the way 3 years later...
the problem is SC2 is a game thats port of a lowest common denominator of the consoles... they dont rebuild SC2 for each console to take advantage of each system, but rather take the lowest system this way they know that what gamecube can dish out Xbox ofcause will do too...
The guy at TeamNinja, the makers of DOA games, talked about this issue, and how they always build games to take full advantage of the Xbox.... example being I think in October Dead Or Alive Online is coming out... its Dead Or Alive 1 and 2 with online play for Xbox, the Dead or Alive 1 is straight Dreamcast port that was never released in USA while Dead or ALive 2 is not a straight port of ps2 version, or rather completely rebuild on Dead or Alive Xtreme Volleyball graphics engine.... now Dead or Alive 2 will look even better than DOA3
anyhow.... my point is if u like fighters, you better try DOA3 to know what other games should be aiming for, since none have come close.
ps. I can finish SC2 with any fighter on default (medium hard level) with only pressing 2 buttons, the final boss is the easiest of them all