03-01-2003, 08:50 AM
If possible I would want to be, or atleast try to design a class called Dunpeal. With all my old RPG stuff I could have skills for a lot of classes. Please don't let me impose all this information on you, of course I'm just suggesting,& want to make sure you know I'm not trying to control your RPG, just trying to help out.
Example of Dunpeal Stats (from my rpg, it needs a lot of re-doing if it is to be used though):
Dunpeal- A half vampire, half human, thrown into this RPG, to give it a little twist. They begin as a Half Human. As they go up the evos the main change is they get a symboite.
| Half Vampire | Dhampire | Dunpeal |
Dunpeal-
Half Vampire- Your father was a vampire but, your mother was human, you can only be known as half. Half vampires don?t really have the best of luck considering their heat sidrome, limiting the amount of time they can spend in the sunlight.
Heat Sindrome-
The tens place value is the number of hours the Half Vampire may spend in the sunlight before feeling it?s effects. Touching water cuts this time in half. To counter you must be put under the ground, or find a cold area.
Bite-
The half vampire bites hold its victim, sucking at their blood, restoring some of his/her life, energy, or add some to his/her vampyr.
High Jump-
The tens place value is the number of yards the half vampire can leap into the air. When combined with a sword attack add 10 damage on for every yard high the character is.
Dhampire- As a dhampire you begin learning to grow a symbiot, where it is grown is up to you. Your new best friend will bring you great power, just don?t upset it. Evo at 100,000)
Symbiot-
A source of power, in this case it takes shape the face of an old man. It thinks, & comments when ever it feels. This little thing also gives you small psionic powers. When the symbiot raises to the surrface the Dhampire?s vampyr goes up by 10%.
Blood Absorb-
As the battle rages on blood is split, this blood gives the Dhampire 2 life, Vampyr, or energy (when at 1-49%, when at 50-100% the 2 turns to 4. Amount duobles if attack is done by his/her sword.).
Self Drain-
The Dhampire drinks it?s own blood transfering the precentage of this skill of life to energy, or energy to life. The max this skill can get is 75%. (ex: at 50% if 20 life was taken 10 would be restored to energy.)
Dunpeal- The last non-power up evo of this evo, Dunpeal. In this evo you gain the core reason for being a Dunpeal, Soul Drain.
Soul Drain-
The best attack of the Dunpeal evo. When the enemy is beaten, the dunpeal uses his symboit to summon the sprit of the enemy. Then the symboit absorbs the soul taking in precentage of this skill, the enemy?s PL. (Max precentage is 75%) The only draw back is that the PL taken from the enemy is not given to the character, but stored in it?s final evo. Once a soul is taken the player is taken out the game for a week, or until the dunpeal is killed.
Full Vampiric Power-
To use this attack the character must give up all their energy (cannot be used if the character is below 25% of their max energy), to tap into their full power. Starting with 50,000 vampyr power up that increases as the dunpeal takes the souls of his/her enemy?s.
As I said it would need a lot of work because the rpg was using a dbz power level type system, also sorry for taking up so much room with this post.
Example of Dunpeal Stats (from my rpg, it needs a lot of re-doing if it is to be used though):
Dunpeal- A half vampire, half human, thrown into this RPG, to give it a little twist. They begin as a Half Human. As they go up the evos the main change is they get a symboite.
| Half Vampire | Dhampire | Dunpeal |
Dunpeal-
Half Vampire- Your father was a vampire but, your mother was human, you can only be known as half. Half vampires don?t really have the best of luck considering their heat sidrome, limiting the amount of time they can spend in the sunlight.
Heat Sindrome-
The tens place value is the number of hours the Half Vampire may spend in the sunlight before feeling it?s effects. Touching water cuts this time in half. To counter you must be put under the ground, or find a cold area.
Bite-
The half vampire bites hold its victim, sucking at their blood, restoring some of his/her life, energy, or add some to his/her vampyr.
High Jump-
The tens place value is the number of yards the half vampire can leap into the air. When combined with a sword attack add 10 damage on for every yard high the character is.
Dhampire- As a dhampire you begin learning to grow a symbiot, where it is grown is up to you. Your new best friend will bring you great power, just don?t upset it. Evo at 100,000)
Symbiot-
A source of power, in this case it takes shape the face of an old man. It thinks, & comments when ever it feels. This little thing also gives you small psionic powers. When the symbiot raises to the surrface the Dhampire?s vampyr goes up by 10%.
Blood Absorb-
As the battle rages on blood is split, this blood gives the Dhampire 2 life, Vampyr, or energy (when at 1-49%, when at 50-100% the 2 turns to 4. Amount duobles if attack is done by his/her sword.).
Self Drain-
The Dhampire drinks it?s own blood transfering the precentage of this skill of life to energy, or energy to life. The max this skill can get is 75%. (ex: at 50% if 20 life was taken 10 would be restored to energy.)
Dunpeal- The last non-power up evo of this evo, Dunpeal. In this evo you gain the core reason for being a Dunpeal, Soul Drain.
Soul Drain-
The best attack of the Dunpeal evo. When the enemy is beaten, the dunpeal uses his symboit to summon the sprit of the enemy. Then the symboit absorbs the soul taking in precentage of this skill, the enemy?s PL. (Max precentage is 75%) The only draw back is that the PL taken from the enemy is not given to the character, but stored in it?s final evo. Once a soul is taken the player is taken out the game for a week, or until the dunpeal is killed.
Full Vampiric Power-
To use this attack the character must give up all their energy (cannot be used if the character is below 25% of their max energy), to tap into their full power. Starting with 50,000 vampyr power up that increases as the dunpeal takes the souls of his/her enemy?s.
As I said it would need a lot of work because the rpg was using a dbz power level type system, also sorry for taking up so much room with this post.
My Soul Brings Tears to Satanic Eyes.
If Max Collins, Matt Skiba, Jimmy Urine, & Mark Phillips had a child it would be one fu*ked up mofo, but 'it' would be the God of music.
As-1D R077's temp homepage: http://www.freewebs.com/as1dr077/index.html
If Max Collins, Matt Skiba, Jimmy Urine, & Mark Phillips had a child it would be one fu*ked up mofo, but 'it' would be the God of music.
As-1D R077's temp homepage: http://www.freewebs.com/as1dr077/index.html