DOA 2 Online
#7
I was average at th2 but a friend in hs used to not sleep playing that game all the time.
I think doa would have a wider audience if they focused as much on the play mechanics as they did the girls assets. Such as adding something as simple as the ability to roll away instead of standing straight up and being open, or being able to recover after being hit. Little things like that make the gameplay frustrating and especially with such a small amount of fighters.
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Messages In This Thread
DOA 2 Online - by Mantis421 - 05-27-2005, 01:29 PM
DOA 2 Online - by geo85 - 05-27-2005, 11:07 PM
DOA 2 Online - by Mantis421 - 05-30-2005, 12:45 PM
DOA 2 Online - by geo85 - 06-10-2005, 10:30 PM
DOA 2 Online - by Ryujin - 06-12-2005, 06:48 PM
DOA 2 Online - by Cidien - 06-12-2005, 08:33 PM
DOA 2 Online - by geo85 - 06-12-2005, 11:08 PM
DOA 2 Online - by Mantis421 - 06-13-2005, 12:21 AM

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